Kiddo Tutor
Kiddo Code · Years 1 to 6

Coding for children, from Year 1

Kiddo Tutor teaches programming from zero, in a language made for children called Kiddo Code. Every program is run to see if it works, so the child sees their code move, paint and fix itself.

A coding question: collect every gem, then reach the star.

A step a year

Any program that works is right

Each answer is checked by running it. A route to the star that is not the shortest still counts, and a slip is named by what the program did: it walked into a wall, missed a gem, or turned the wrong way. The companion walks the program a step at a time, so the child sees where it went astray.

Placed where they are

Coding is placed by stage, not by school year: a first test asks a couple of coding questions, and a child who has never coded starts at the beginning whatever their age. How the AI tutor plans.

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Questions parents ask

What age can my child start coding?

From Year 1. The first lessons use picture blocks on a grid and need no reading or typing, and two of every twenty lessons in a plan are coding.

Does my child need to type?

No. Programs are built from blocks, then from whole lines and pieces on a code keyboard, so a name can never be misspelt and a child spends the time thinking, not typing.

Is it a real programming language?

Kiddo Code is a simple written language made for children, with the ideas of the real ones: commands, repeats, variables, decisions, loops and functions. Every answer is checked by running the program, so any program that works is right.